Cloisters:

  • Dressing
  • Lighting polish
  • Destructible for arch windows.
  • Kismet destructible linking.
  • Ceiling destruction
  • Mary statue with destructible; normal maps created from slightly higher poly version and reworked in photoshop. Created in about 8 hours.

Durham, England Streets 2

  • Major BSP rework
  • Dressing
  • Lighting
  • Optimization
  • Polish
  • Bug fixing
  • Particle FX placement and kismet toggles.
  • Dynamic lighting kismet toggles.

NY End of Game Street:

  • Team lead
  • BSP layout
  • Dressing
  • Lighting
  • Prop optimization & Polish
  • Particle FX optimization and polish.
  • Props: street mesh with crater destructible, rubble, broken glass, destructible for gas tanker truck, stairs and railings.

NY gutted building.

  • hanging gutted building debris